<HTML><FONT  SIZE=3 PTSIZE=10>Subj:	<B> Traveller-digest V1999 #1353</FONT><FONT  SIZE=3 PTSIZE=10></B><BR>
Date:	11/16/99 2:26:25 PM Pacific Standard Time<BR>
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Traveller-digest     Tuesday, November 16 1999     Volume 1999 : Number 1353<BR>
<BR>
<BR>
<BR>
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.<BR>
All rights reserved.<BR>
<BR>
The following topics are covered in this digest:<BR>
<BR>
Re: some thoughts about racing<BR>
RE: Travelling in search of the perfect drunk<BR>
RE: Traveller pronounciation<BR>
Re: Travelling in search of the perfect drunk<BR>
TNE FF&S design question<BR>
Another TNE FF&S design question...<BR>
Re: Another TNE FF&S design question...<BR>
RE: Traveller pronounciation<BR>
Re: Scriptwriting (was: Re: Cultures)<BR>
Re: Travelling in search of the perfect drunk<BR>
Re: That vessel on the SMC cover<BR>
Re: Scriptwriting (was: Re: Cultures)<BR>
Re: Anti-violence groups in 3I<BR>
Re: The Republic Question<BR>
Re: Another TNE FF&S design question...<BR>
Re: Another TNE FF&S design question...<BR>
Re: Traveller pronounciation guide<BR>
Re: Arts and Culture in and around 3I<BR>
Traveller Prnounciation Guide<BR>
Re: Another TNE FF&S design question...<BR>
Re: SEC : UNCLASSIFIED - Re: Arts and Culture in and around 3I<BR>
Re: TNE FF&S design question<BR>
Re: That vessel on the SMC cover<BR>
Re: New BITS product hinted at<BR>
=?iso-8859-1?Q?RE:_That_explains_the_=91Don=92t_throw_Eggs_at_the_PM_Ac?= =?iso-8859-1?Q?t=2C_1915=92_then_......?=<BR>
Re: off to the Races<BR>
<BR>
----------------------------------------------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 08:24:18 PST<BR>
From: shadow@krypton.rain.com (Leonard Erickson)<BR>
Subject: Re: some thoughts about racing<BR>
<BR>
In mail you write:<BR>
<BR>
><BR>
> 2) Engineering a race<BR>
> Manoeuvre drives under at least High Guard and Book 2 have 1, 2, 3, 4,<BR>
> 5, or 6 Gs of acceleration.  A race under, for example, Mayday or Book 2<BR>
> rules will end in a tie if the vessels are both of the same G-rating. <BR>
> That's not very interesting to play.  How do you handle races, if at<BR>
> all?  I have never done a race, but I've thought about it a little.  <BR>
><BR>
> One approach is to break each drive rating into fractions of a G, and<BR>
> allow fractional increases or decreases in acceleration capability<BR>
> depending on availability of power for the M-drive (taking systems<BR>
> off-line), design issues, maintenance, damage, and maybe engineering<BR>
> skill (but I canna break the laws of physics more than once per episode,<BR>
> Captain!).  <BR>
<BR>
I'd go with the ships *actual* mass versus the "standard" thrust of the<BR>
standard engine.<BR>
<BR>
- -- <BR>
Leonard Erickson (aka Shadow)<BR>
 shadow@krypton.rain.com        <--preferred<BR>
leonard@qiclab.scn.rain.com     <--last resort<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 11:56:49 -0500<BR>
From: Ian Ferguson <ian@vax2.concordia.ca><BR>
Subject: RE: Travelling in search of the perfect drunk<BR>
<BR>
Evyn MacDude writes:<BR>
<snipped><BR>
>Now, the contest to end all contests...<BR>
>The best subsector to pub crawl in.<BR>
>OR<BR>
>Travelling in search of the perfect drunk.<BR>
<snipped><BR>
<BR>
	Everyone knows that it's the Galactic Gargleblaster.<BR>
<BR>
:)<BR>
Peez<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 12:00:16 -0500<BR>
From: Ian Ferguson <ian@vax2.concordia.ca><BR>
Subject: RE: Traveller pronounciation<BR>
<BR>
Jed Docherty writes:<BR>
>How do you say Efate?  Boughene? Pscias?<BR>
<snipped><BR>
<BR>
	ee-FAY-tee<BR>
<BR>
	BOO-jeen<BR>
<BR>
	p-SKY-ass (the p is just barely pronounced)<BR>
<BR>
Peez<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 09:07:23 -0800<BR>
From: Evyn MacDude <wmacdude@worldnet.att.net><BR>
Subject: Re: Travelling in search of the perfect drunk<BR>
<BR>
Ian Ferguson wrote:<BR>
<BR>
> Evyn MacDude writes:<BR>
> <snipped><BR>
> >Now, the contest to end all contests...<BR>
> >The best subsector to pub crawl in.<BR>
> >OR<BR>
> >Travelling in search of the perfect drunk.<BR>
> <snipped><BR>
><BR>
>         Everyone knows that it's the Galactic Gargleblaster.<BR>
<BR>
That is a drink.... Not a Drunk.<BR>
<BR>
Somebody pour this poor boy another Drink.<BR>
<BR>
- --<BR>
Evyn...<BR>
<BR>
Get six jolly cowboys to carry my coffin<BR>
Get six pretty maidens to bear up my pall<BR>
Bunches of roses all over my coffin<BR>
Roses to deaden the clods as they fall<BR>
 Laredo<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 99 17:16:45 +0000<BR>
From: igor@truserve.com<BR>
Subject: TNE FF&S design question<BR>
<BR>
Not being real familiar with the TNE ruleset, I have a question...<BR>
<BR>
What would be an appropriate sensor range (AEMS and PEMS, respectively) for a civilian <BR>
vessel? Thus, the sensors are only needed for navigation, not targeting.<BR>
<BR>
Does anyone have BL handy (I'm at work right now) and can tell me what the sensor stats <BR>
for the Marava and Beowolf are in TNE?<BR>
<BR>
Thanks<BR>
<BR>
   Andy<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 99 17:20:17 +0000<BR>
From: igor@truserve.com<BR>
Subject: Another TNE FF&S design question...<BR>
<BR>
What is an appropriate AV (armor value) for a civilian ship?<BR>
<BR>
Thanks.<BR>
<BR>
Andy<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 09:30:17 -0800 (PST)<BR>
From: Anthony Jackson <ajackson@molly.iii.com><BR>
Subject: Re: Another TNE FF&S design question...<BR>
<BR>
igor@truserve.com writes:<BR>
> What is an appropriate AV (armor value) for a civilian ship?<BR>
<BR>
The minimum permitted, which is IIRC 20.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 11:51:37 -0600<BR>
From: "Joseph R. Dietrich" <yikes@evansville.net><BR>
Subject: RE: Traveller pronounciation<BR>
<BR>
>>How do you say Efate?  Boughene? Pscias?<BR>
<BR>
eee-fay-t, boo-jeen, sy-ass<BR>
<BR>
Also Smith, Potato, and Tomato:<BR>
<BR>
throat-wobbler-man-grove, poe-tay-toe, toe-mahh-toe<BR>
<BR>
:-)<BR>
<BR>
<BR>
Ciao,<BR>
<BR>
Joseph R. Dietrich<BR>
yikes@evansville.net<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 09:33:57<BR>
From: "Douglas E. Berry" <gridlore@pop.mindspring.com><BR>
Subject: Re: Scriptwriting (was: Re: Cultures)<BR>
<BR>
At 06:41 PM 11/15/1999 PST, you wrote:<BR>
<BR>
>Well, I think most fans were willing to forgive that long, slow pass<BR>
>around the refitted Enterprise at the start of ST:TMP. But after that<BR>
>they did kinda lose it.<BR>
<BR>
I've spoken with people involved in the whole ST empire who swear the<BR>
ST:TMP was just a quickie job to get the fans to shut up.  Klingons<BR>
speaking Klingonese, long, loving pans over the Enterprise, characters<BR>
trickling in like some 23rd Century talk show.. (let's have a big hand for<BR>
Dr. McCoy, space hippie!)<BR>
<BR>
ST:TWoK was supposed to be the first Trek film, but Ricardo Montalban (sp?)<BR>
wasn't avalible until 1981.<BR>
- -- <BR>
<BR>
Douglas E. Berry       gridlore@mindspring.com<BR>
http://gridlore.home.mindspring.com/index.html<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 10:15:02 -0800<BR>
From: "Wayne Ewart" <wewart@home.com><BR>
Subject: Re: Travelling in search of the perfect drunk<BR>
<BR>
> > >Now, the contest to end all contests...<BR>
> > >The best subsector to pub crawl in.<BR>
> > >OR<BR>
> > >Travelling in search of the perfect drunk.<BR>
> > <snipped><BR>
> ><BR>
> >         Everyone knows that it's the Galactic Gargleblaster.<BR>
><BR>
> That is a drink.... Not a Drunk.<BR>
><BR>
> Somebody pour this poor boy another Drink.<BR>
><BR>
I don't know. One drink of a Galacti Gargleblaster can feel like a month of<BR>
drunks all rolled into one.<BR>
<BR>
Wayne<BR>
wewart@home.com<BR>
icq22113294<BR>
http://www.members.home.net/wewart/wewart/traveller/<BR>
<BR>
"I don't recall installing this "General Protection Fault" Screen Saver?!?"<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 12:15:33 -0600 (CST)<BR>
From: Steven Bonneville <bonnevil@ima.umn.edu><BR>
Subject: Re: That vessel on the SMC cover<BR>
<BR>
Steve Hudson figured:<BR>
>   If the open airlock shows a 2m high hatch then the ship must be about<BR>
> 50m across at the mid-point, and 100-130+ long; depending on the overall<BR>
> shape it should be at least 1500+ Dt; but still too small for a 20KT rider.<BR>
<BR>
Hm.  I don't have the picture handy, but the ship is a flattened cone with<BR>
the tip of the cone at the nose, right?  If the beam is about 90 meters at<BR>
the tail, and the height at the tail is 65 meters, and it's 145 meters long, <BR>
then I can get just over 280000 cubic meters (20000 dtons).  <BR>
<BR>
  -- Steve Bonneville<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 10:25:36 -0800<BR>
From: "Wayne Ewart" <wewart@home.com><BR>
Subject: Re: Scriptwriting (was: Re: Cultures)<BR>
<BR>
><BR>
> >Well, I think most fans were willing to forgive that long, slow pass<BR>
> >around the refitted Enterprise at the start of ST:TMP. But after that<BR>
> >they did kinda lose it.<BR>
><BR>
> I've spoken with people involved in the whole ST empire who swear the<BR>
> ST:TMP was just a quickie job to get the fans to shut up.  Klingons<BR>
> speaking Klingonese, long, loving pans over the Enterprise, characters<BR>
> trickling in like some 23rd Century talk show.. (let's have a big hand for<BR>
> Dr. McCoy, space hippie!)<BR>
><BR>
> ST:TWoK was supposed to be the first Trek film, but Ricardo Montalban<BR>
(sp?)<BR>
> wasn't avalible until 1981.<BR>
> --<BR>
><BR>
I beleave that ST:TMP was to be the new ST tv show. Thats why you have all<BR>
of the long shots and character walk-ins. But well in pre-poduction Star<BR>
Wars came out, made a ton of money (much more than a tv show could ever<BR>
make). Paramount saw what SW was doing, and knowing with all the trekkies<BR>
out there, it had a hit movie know matter how bad it was. So the pilot<BR>
(ST:TMP) was turned into a movie and scripting for the next movie (ST: TWoK)<BR>
begain.<BR>
<BR>
Wayne<BR>
wewart@home.com<BR>
icq22113294<BR>
http://www.members.home.net/wewart/wewart/traveller/<BR>
<BR>
<BR>
<BR>
                     --------<BR>
                    |        |<BR>
                    | (o) (o)<BR>
                    C   ---  )<BR>
                     | | ,__ |<BR>
                     | \____/<BR>
                     /       \<BR>
                    /         \<BR>
"I am Homer of Borg. You will be assimilated. Resistance is futile.<BR>
Preparation is irrelev...Mmmmmmm...Doughnut!"<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 19:34:27 +0000<BR>
From: "Carlos Alos-Ferrer" <carlos.alos-ferrer@univie.ac.at><BR>
Subject: Re: Anti-violence groups in 3I<BR>
<BR>
> What's even better is there have been two movies in recent years that show<BR>
> San Francisco's cable cars exploding.<BR>
> <BR>
> Folks, those things don't even have engines, let alone flammable fuel<BR>
> tanks.  They run on underground cables (hence the name).<BR>
<BR>
Put the PCs in a TL 8 world, let them enjoy the ride on a <BR>
tram, and then let them watch *another* tram explode... they are the <BR>
only witnesses.<BR>
<BR>
Imagine the look on their faces when the police agent tells them <BR>
that electrical trams can't explode, and starts eyeing them <BR>
suspiciously...<BR>
<BR>
...if I were a real nasty referee (which I am not! promise!), I would <BR>
do what a certain old friend of mine used to: let the PCs come out <BR>
with a handful of possible explanations, and pick up one as the truth <BR>
as we go.<BR>
- -----------------------------------------------<BR>
Carlos Alos-Ferrer<BR>
Department of Economics, University of Vienna.<BR>
Hohenstaufengasse, 9. 1010 Vienna (Austria)<BR>
Tlf: (+43-1) 4277 37438  Fax: (+43-1) 4277 9374<BR>
- -----------------------------------------------<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 18:36:58 -0000<BR>
From: "Mark S Peace" <mark.s.peace@dunelm.org.uk><BR>
Subject: Re: The Republic Question<BR>
<BR>
>Silly question. What are the rules (if any) governing *leaving* the<BR>
>European Union. For that materr what are the rules on *joining*?<BR>
>(*those* exist!).<BR>
><BR>
>- --<BR>
>Leonard Erickson (aka Shadow)<BR>
<BR>
<BR>
If a country chose to leave, there would be nothing the EU could do about<BR>
it, even if they wanted to.  Remember the EU doesn't have an army, and<BR>
doesn't even really have a government.  Things are more likely to work the<BR>
other way round. A country could cause just use its veto to bring the EU to<BR>
a grinding halt and then they would probably be forced out (one way or<BR>
another).  Of course, for those countries in the single currency (or at<BR>
least when they issue bank notes), this would casue all sorts of problems -<BR>
imagine one country that decides it is going to print more bank notes.<BR>
<BR>
As to how a country would decide to leave - that woudl be up to them.  In<BR>
the case of the UK, I can't image it happening without a referendum, but we<BR>
don't have any 'right' to one.  Maybe other countries have a right to<BR>
referendums in their consitiutions (I think Switzerland does, but they're<BR>
not in the EU)  but the UK doesn't have a consitution.<BR>
<BR>
Mark.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 11:02:46 PST<BR>
From: "Brandon Cope" <copeab@hotmail.com><BR>
Subject: Re: Another TNE FF&S design question...<BR>
<BR>
>From: Anthony Jackson <ajackson@molly.iii.com><BR>
>igor@truserve.com writes:<BR>
> > What is an appropriate AV (armor value) for a civilian ship?<BR>
><BR>
>The minimum permitted, which is IIRC 20.<BR>
<BR>
Isn't it 10 per 1-G of acceleration the ship is capable of? I think this is <BR>
on the page before the chart listing the star/spaceship hulls.<BR>
<BR>
A generous and sadistic GM,<BR>
<BR>
Brandon Cope<BR>
<BR>
______________________________________________________<BR>
Get Your Private, Free Email at http://www.hotmail.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 13:14:44 -0600<BR>
From: ehenry@newberlin.org (Eric Henry)<BR>
Subject: Re: Another TNE FF&S design question...<BR>
<BR>
You are correct sir<BR>
<BR>
- -----Original Message-----<BR>
From: Brandon Cope <copeab@hotmail.com><BR>
To: traveller@lists.imagiconline.com <traveller@lists.imagiconline.com><BR>
Date: Tuesday, November 16, 1999 1:19 PM<BR>
Subject: Re: Another TNE FF&S design question...<BR>
<BR>
<BR>
>>From: Anthony Jackson <ajackson@molly.iii.com><BR>
>>igor@truserve.com writes:<BR>
>> > What is an appropriate AV (armor value) for a civilian ship?<BR>
>><BR>
>>The minimum permitted, which is IIRC 20.<BR>
><BR>
>Isn't it 10 per 1-G of acceleration the ship is capable of? I think this is<BR>
>on the page before the chart listing the star/spaceship hulls.<BR>
><BR>
>A generous and sadistic GM,<BR>
><BR>
>Brandon Cope<BR>
><BR>
>______________________________________________________<BR>
>Get Your Private, Free Email at http://www.hotmail.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 12:44:14 -0600<BR>
From: "Robert Eaglestone" <eaglesto@nortelnetworks.com><BR>
Subject: Re: Traveller pronounciation guide<BR>
<BR>
Oh boy, a new survey!<BR>
<BR>
>> How do you say Efate?  Boughene? Pscias?  Is there a guide to the<BR>
>> pronounciation of system names?<BR>
...<BR>
>For me, I say "eefayt", "bogeen" (with a hard G), and "syas". But that's me.<BR>
<BR>
And for me, "Eff-eight (F8)", "boo-een" (silent gh), and "sigh-us".<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 11:44:14 -0800 (PST)<BR>
From: Craig Berry <cberry@cinenet.net><BR>
Subject: Re: Arts and Culture in and around 3I<BR>
<BR>
> Date: Mon, 15 Nov 1999 13:33:08 -0500<BR>
> From: "Terry Carlino" <carlino@home.com><BR>
> <BR>
> >If you lived in the Marches and were planning a vacation with money and<BR>
> time no object what would you want to go and see?<BR>
> <BR>
> That's easy. I'd hop the first megaliner to somewhere else!  The Marches are<BR>
> Yonkers as portrayed in Hello Dolly or Montana in an old western. People go<BR>
> there to work, to build a home, to hide from people they don't want to find<BR>
> them "back east". Nobody goes there to vacation.<BR>
<BR>
Interstellar travel is expensive and (more importantly) time-consuming<BR>
enough that nobody other than the very very *very* rich will vacation more<BR>
than a few parsecs from home, and the vast majority will stay in their<BR>
home systems.  Any system with a reasonably large population (and a<BR>
healthy economy) will have a multitude of resorts, parks, and so forth<BR>
available.  Consider that middle passage through one jump round trip for a<BR>
family of four is Cr 64k, and two weeks of the precious vacation time<BR>
blown in transit. <BR>
<BR>
And, in the spirit of this thread, a new Trav filk:<BR>
<BR>
  STUCK ON QUOPIST AGAIN<BR>
<BR>
  Just a couple years ago, I set out on the Main<BR>
  Lookin' for an easy Credit, ain't hard now to explain<BR>
  I lost my crew, I lost my ship, guess I lost my way<BR>
  Oh! Lord, stuck on Quopist again.<BR>
<BR>
  Jumped in on a trader, I'll be low-berthin' if I go<BR>
  I was just droppin' cargo, back a standard year or more<BR>
  Bank agents took my starship, seems like they took my friends<BR>
  Oh! Lord, stuck on Quopist again.<BR>
<BR>
  The woman at Mora Finance loved my business plan<BR>
  Told me they'd lend me money, and a helping hand<BR>
  Signed to pay for forty years, barely made it two<BR>
  Oh! Lord, stuck on Quopist again.<BR>
<BR>
  If I only had a Credit, for every crooked deal<BR>
  Every time I laid down cash for cargos that weren't real<BR>
  You know I'd catch a liner back to where I live<BR>
  Oh! Lord, stuck on Quopist again.<BR>
<BR>
- -- <BR>
   |   Craig Berry - cberry@cinenet.net<BR>
 --*--  http://www.cinenet.net/users/cberry/home.html<BR>
   |   "They do not preach that their God will rouse them<BR>
      a little before the nuts work loose." - Kipling<BR>
<BR>
------------------------------<BR>
<BR>
Date: Mon, 15 Nov 1999 12:07:44 -0900<BR>
From: "William F. Hostman" <aramis@gci.net><BR>
Subject: Traveller Prnounciation Guide<BR>
<BR>
JDoch226@aol.com wrote:<BR>
><BR>
> How do you say Efate?  Boughene? Pscias?  Is there a guide to the<BR>
> pronounciation of system names?<BR>
<BR>
I use "ehFate" Bow-geen, Sy-shyas... note that on boughene, I don't use the<BR>
standard hard G nor the J sound, but the "Throated" gh sound.<BR>
<BR>
William F. Hostman  |  "Smith & Wesson: THe original Point and Click<BR>
interface!"<BR>
Aramis 0602 C55A364-C S kk+ as+ hi+ dr+ va++(--) so+ zh++ vi+ da++ sy- ge-<BR>
533<BR>
Mailto:aramis@gci.net http://home.gci.net/~aramis mailto:wilh@alaska.com<BR>
ICQ:14640742          AIM:AKAramis	ARM 1.0: 3 R H++ P+<BR>
IMTU 1.0: tc tm++ tn- t4-- tt+ to- tg-- ru+ ge 3i+ c+ jt-() au+ st- ls<BR>
pi+() ta+ he+(-) kk+ as+ hi+ dr+ va++(--) so+ zh++ vi+ da++ sy- ge- pi+<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 10:23:41 +1300<BR>
From: "Rupert Boleyn" <rboleyn@paradise.net.nz><BR>
Subject: Re: Another TNE FF&S design question...<BR>
<BR>
On 16 Nov 99, at 17:20, igor@truserve.com wrote:<BR>
<BR>
> What is an appropriate AV (armor value) for a civilian ship?<BR>
> <BR>
> Thanks.<BR>
> <BR>
> Andy<BR>
I presume that you mean in TNE/BL.<BR>
<BR>
Most civilian ships in TNE have a AV of 10 x their max Gs, which is the <BR>
minimum allowed. some have a little more, usually just enough to make <BR>
their hulls an even number of cm thick. eg a 1-G ship would usually <BR>
have an AV of either 10 or 14 (for SD).<BR>
<BR>
<BR>
- --<BR>
Rupert Boleyn <paradise.net.nz><BR>
Wellington, New Zealand<BR>
<BR>
A pessimist is an optimist with a sense of history.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 10:23:40 +1300<BR>
From: "Rupert Boleyn" <rboleyn@paradise.net.nz><BR>
Subject: Re: SEC : UNCLASSIFIED - Re: Arts and Culture in and around 3I<BR>
<BR>
On 16 Nov 99, at 17:27, David Healey wrote:<BR>
<BR>
> <Me><BR>
> Assuming of course that people get only two weeks.  The norm in this<BR>
> country (and NZ too ?) is four weeks annual leave.  As a result, a couple<BR>
> of years ago, we had the lowest absenteeism in the industrialised world. <BR>
> Then they cut the public holidays down and absenteeism went up.<BR>
<BR>
AFAIK the norm in NZ is three weeks, plus a few holidays (christmas, <BR>
new year, etc).<BR>
<BR>
<BR>
- --<BR>
Rupert Boleyn <paradise.net.nz><BR>
Wellington, New Zealand<BR>
<BR>
A pessimist is an optimist with a sense of history.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 10:23:41 +1300<BR>
From: "Rupert Boleyn" <rboleyn@paradise.net.nz><BR>
Subject: Re: TNE FF&S design question<BR>
<BR>
On 16 Nov 99, at 17:16, igor@truserve.com wrote:<BR>
<BR>
> Not being real familiar with the TNE ruleset, I have a question...<BR>
> <BR>
> What would be an appropriate sensor range (AEMS and PEMS, respectively)<BR>
> for a civilian vessel? Thus, the sensors are only needed for navigation,<BR>
> not targeting.<BR>
> <BR>
> Does anyone have BL handy (I'm at work right now) and can tell me what the<BR>
> sensor stats for the Marava and Beowolf are in TNE?<BR>
<BR>
Sub hex for the AEMS, IIRC. I think that one has a 300km range AEMS, <BR>
the other 3000KM. The PEMS ranges were about 1 hex, I think.<BR>
<BR>
<BR>
<BR>
- --<BR>
Rupert Boleyn <paradise.net.nz><BR>
Wellington, New Zealand<BR>
<BR>
A pessimist is an optimist with a sense of history.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 10:23:41 +1300<BR>
From: "Rupert Boleyn" <rboleyn@paradise.net.nz><BR>
Subject: Re: That vessel on the SMC cover<BR>
<BR>
On 16 Nov 99, at 0:57, Steven Hudson wrote:<BR>
<BR>
> >From: GypsyComet@aol.com<BR>
> >Subject: That vessel on the SMC cover<BR>
> ...<BR>
> > The paragraph mentions a batron, but that the investigation of the wreck<BR>
> >takes place from a gunboat. I can live with a 400-ton displacement on the<BR>
> >pictured vessel...<BR>
> <BR>
>   If the open airlock shows a 2m high hatch then the ship must be about<BR>
> 50m across at the mid-point, and 100-130+ long; depending on the overall<BR>
> shape it should be at least 1500+ Dt; but still too small for a 20KT<BR>
> rider.<BR>
<BR>
What if it's not an airlock, but instead a boat bay door or a lock for <BR>
large pieces of equipment?<BR>
<BR>
<BR>
- --<BR>
Rupert Boleyn <paradise.net.nz><BR>
Wellington, New Zealand<BR>
<BR>
A pessimist is an optimist with a sense of history.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 14:07:23 -0800 (PST)<BR>
From: Craig Berry <cberry@cinenet.net><BR>
Subject: Re: New BITS product hinted at<BR>
<BR>
> Date: Mon, 15 Nov 1999 21:54:46 +0000<BR>
> From: SD Mooney <dom@cybergoths.u-net.com><BR>
> <BR>
> Sources close to the BITS Director suggest that the Penguin throwing <BR>
> supplement may well be ready for press very soon.<BR>
<BR>
_101 Ballistic Flightless Birds_, actually, which will feature thrown<BR>
penguins along with catapulted ostriches, dropped emus, hurled dodos, and<BR>
so forth.<BR>
<BR>
> Along with a list of books and magazines (okay tc!) and some Patrons. <BR>
<BR>
Patron 102:<BR>
<BR>
A nervous-looking man approaches the party in a quiet section of the<BR>
starport.  He is leading a 70cm tall penguin on a thin leash.  After<BR>
glancing around to be sure he's not overheard, he offers the party Cr 100<BR>
to throw the penguin.  Before anyone has time to answer, his eyes widen in<BR>
panic; he hands the leash to one of the party (dropping it if they refuse<BR>
to take it) and departs at a run.  The penguin stands calmly. <BR>
<BR>
1. Everything is as it seems.  If and when someone in the party throws<BR>
   the penguin at least two meters, the man will emerge from hiding,<BR>
   where he has been keeping the party under surveillance, and hand<BR>
   over Cr 100.  If the party appears to be leaving the immediate<BR>
   area, the man will confront the party and demand his penguin back.<BR>
<BR>
2. The man is never seen again, no matter how many times and how<BR>
   hard the penguin is thrown.  It is a difficult task (dexterity<BR>
   and thrown weapon skill) to avoid injuring the penguin on the<BR>
   second and subsequent tosses.<BR>
<BR>
3. The man is (more) psychotic (than the apparent situation indicates).<BR>
   If the penguin is thrown, he will attack the party with a machete,<BR>
   screaming "My baby!  My baby!".<BR>
<BR>
4. The man is actually an agent for PETA, trying to dupe the party<BR>
   into revealing their barbarous anti-animal prejudices.  If the<BR>
   penguin is thrown, the party will find their ship picketed, their<BR>
   clothing (even synthetics) splashed with red paint, and their<BR>
   faces on cheaply-produced posters all over town.<BR>
<BR>
5. The penguin is actually a Kd'kran't!k, a sophont from a little-<BR>
   known world far to rim-spinward.  Apparently it likes this sort<BR>
   of thing.<BR>
<BR>
6. Approximately three minutes after the encounter begins, whatever<BR>
   has transpired, both the man and the penguin disappear into thin<BR>
   air (fat air if UPP atm 8+).  The GM should pretend not to know<BR>
   what the players are talking about should they try to pursue the<BR>
   issue.<BR>
<BR>
- -- <BR>
   |   Craig Berry - cberry@cinenet.net<BR>
 --*--  http://www.cinenet.net/users/cberry/home.html<BR>
   |   "They do not preach that their God will rouse them<BR>
      a little before the nuts work loose." - Kipling<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 08:16:46 +1000<BR>
From: "cjbrain" <cjbrain@bigpond.com><BR>
Subject: =?iso-8859-1?Q?RE:_That_explains_the_=91Don=92t_throw_Eggs_at_the_PM_Ac?= =?iso-8859-1?Q?t=2C_1915=92_then_......?=<BR>
<BR>
From:	"David Healey"<BR>
> That explains the 'Don't throw Eggs at the PM Act, 1915' then ......<BR>
><BR>
> The AFP were formed in 1979.  As a direct result of the Hilton Bombing.<BR>
<BR>
Oops!  I might have been thinking about some intelligence outfit or other,<BR>
or I may have just plain got it wrong.  I vaguely recall some outfit of<BR>
this kind being set up (using British and US models) around about this<BR>
time.  Of course it wasn't just this episode that caused it - the whole<BR>
anti-conscription thing was a threat to law and order, and the British<BR>
Empire, and God and the Protestant Churches too...<BR>
<BR>
I checked on this one, but the first Intelligence body to be set up was the<BR>
Intelligence Corps, established on 6th of December 1907. Prior to this,<BR>
Australia's first military spy was William Throsby Bridges, who was sent to<BR>
New Caledonia to draw up plans of the French defences at Noumea. His cover<BR>
was that he was a traveller for Dalgety's, a pastoral and trading company.<BR>
The British had requested this mission to be conducted, however Australia<BR>
had a choice between Samoa or New Caledonia. The deciding factor in the<BR>
mission came down to a 2 pound difference in ticket prices. After the<BR>
mission was conducted, the British Government refused to pay expenses for<BR>
the mission and Bridges was left with the bill. I guess it might have been<BR>
an early form of "denying all knowledge".<BR>
<BR>
There are no other records of any Australian intelligence body prior to<BR>
1907, and the 1903 incident is only known about because Bridges eventually<BR>
became the Commanding officer of Duntroon, the Royal Military College.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 14:24:44 -0800 (PST)<BR>
From: Craig Berry <cberry@cinenet.net><BR>
Subject: Re: off to the Races<BR>
<BR>
> Date: Mon, 15 Nov 1999 18:46:02 -0800<BR>
> From: "Luther Martin" <martin@ksarul.com><BR>
> <BR>
> How do you manuever any distance in space safely without using a computer?<BR>
<BR>
Easy.<BR>
<BR>
Well, not *easy*, but certainly possible.  Using a sextant-like<BR>
instrument, an ephemeris (printed), and fixes on nearby bodies (star,<BR>
world, one or more moons, fixed stars for reference frame) you could get a<BR>
reasonably good position fix.  Do one of those every half hour or so and<BR>
you get your velocity, and over time your acceleration.  Knowing the<BR>
masses and radii of all the bodies (again, from a printed table) and the<BR>
principles of orbital dynamics, shaping a desired orbit is an exercise in<BR>
solving simultaneous diffy-Qs...no picnic, but people did it way back when<BR>
before all these here 'puters came along and spoiled the fun.<BR>
<BR>
Note that doing manual orbital calculations, especially near a body, is<BR>
much harder if you are accelerating due to more than gravity -- that is,<BR>
if your 'sail' is active/unfurled/deployed.  So to hit a narrow course<BR>
window accurately, you might want to get on course for it and then go<BR>
ballistic through it.  Conversely, though, continuing to get solar<BR>
acceleration longer makes for a faster run, so going ballistic is a bad<BR>
thing.  And there's our element of skill, neatly back into the picture.<BR>
And tension, too, as the front-runners head toward a grav-assisted turn<BR>
around a small moon and each waits to see if and when the others furl<BR>
sails.  Add in the fact that solar wind comes in gusts and not always<BR>
straight from the star and this is starting to look like an exciting sport<BR>
again!<BR>
<BR>
- -- <BR>
   |   Craig Berry - cberry@cinenet.net<BR>
 --*--  http://www.cinenet.net/users/cberry/home.html<BR>
   |   "They do not preach that their God will rouse them<BR>
      a little before the nuts work loose." - Kipling<BR>
<BR>
------------------------------<BR>
<BR>
End of Traveller-digest V1999 #1353<BR>
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